[GameMaker] Cloud Shadows + Ocean Foam Shader
A downloadable asset
Plug & Play Asset for GameMaker project that enables stylistic top-down clouds.
How To Use:
1. download the .yymps file
2. open GameMaker project and click Tools -> Import Local Package -> select .yymps file -> Add All
3. in a controller's create event put the code: my_clouds = new Clouds();
4. in the controller's draw event put the code: my_clouds.render();
5. in the controller's destroy event put the code: my_clouds.cleanup();
How To Setup Live Debugging:
1. in a controller's create event put the code: debugger = new Clouds_DebugGui(my_clouds);
2. make sure to pass your my_clouds variable in as the first parameter
3. in the controller's step event put the code: debugger.update();
4. in the controller's destroy event put the code: debugger.cleanup();
Experiment with different shapes and colors. A white color layered on top of water looks like sea-foam. Create multiple instances and give them different depths to create stacked effects.
Note: if you get a compatibility error with different versions of GameMaker, just extract the raw files and copy-paste them into your project. This code should work with most versions of GameMaker 2.3+
| Published | 16 days ago |
| Status | Released |
| Category | Assets |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | GentooGames |
| Tags | 2D, Animation, Atmospheric, Cozy, Effects, GameMaker, Shaders, Top-Down |
| Content | No generative AI was used |
Purchase
In order to download this asset you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:





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